DargonZine |
Volume 11, Number 4 |
|
Distributed: 05/09/1998 |
Circulation: 682 |
Contents |
||
| Editorial | Ornoth D.A. Liscomb | |
| Abandoned Treasures | Clayton Fair | Naia 1015 |
| The Broken Staff 3 | Mike Adams | Ober 1015 |
| Quadrille 6 | Alan Lauderdale | 8-9 Sy, 1012 |
DargonZine is the publication vehicle of the Dargon Project, a collaborative group of aspiring fantasy writers on the Internet. We welcome new readers and writers interested in joining the project. Please address all correspondance to <dargon@shore.net> or visit us on the World Wide Web at http://www.shore.net/~dargon. Back issues are available from ftp.shore.net in members/dargon/. Issues and public discussion are posted to newsgroup rec.mag.dargon.
DargonZine 11-4, ISSN 1080-9910, (C) Copyright May, 1998 by the Dargon Project. Editor: Ornoth D.A. Liscomb <ornoth@shore.net>, Assistant Editor: Jon Evans <godling@mnsinc.com>. All rights reserved. All rights are reassigned to the individual contributors. Stories and artwork appearing herein may not be reproduced or redistributed without the explicit permission of their creators, except in the case of freely reproducing entire issues for further distribution. Reproduction of issues or any portions thereof for profit is forbidden.
The dance is over.
In this issue we conclude Alan Lauderdale's six-part "Quadrille"
series. First envisioned around Christmas 1995, the story took almost
exactly a year to research and write. Another nine months later, in
August of 1997, after considerable revision and waiting in queue for
publication, its six chapters began seeing print. And it has taken
another nine months just to print the stories! But with the publication
of this issue, the players take their final bow as the dance finally
comes to a close.
"Quadrille" is a superlative story in many ways; it is also an
excellent example of both the advantages and disadvantages of writing in
a longstanding collaborative milieu.
Perhaps the most interesting part of the story is how it came into
being. Alan had been reading one of our early issues (back from the days
of FSFnet), and came upon a storyline that interested him: that of Ariel
the novice air mage, beset upon by the evil minions of Haargon. As often
happens in an anthology where writers come and go steadily, Becki Tants,
the author and originator of the Ariel storyline, had left the project
back in 1988, leaving behind a three-story series with no climax or
conclusion. Alan, finding the storyline intriguing, decided to pick it
up where Becki had left off. By being part of a collaborative project,
Alan therefore benefitted from a ready source of ideas and material to
call upon.
In developing his story, Alan rapidly discovered other characters
such as Kittara Ponterisso and Terkan, who fit nicely into roles his
story needed, and had also been used in the past. Here he discovered
another advantage in collaborative writing: a huge collection of
ready-to-use secondary characters with plausible backgrounds.
While all Dargon stories do this to one extent or another,
"Quadrille" is unique in how extensively it takes advantage of
preexisting storylines and characters, maximizing the benefits of
participation in a longstanding anthology.
On the other hand, those preexisting storylines and characters come
at a cost. Anyone writing a story that leverages previously-printed
material is, of course, constrained by that material. For example, in
Becki's stories Ariel is attacked by minions of Haargon; in order to
maintain consistency with Becki's story, Alan could not alter the fact
that those attacks actually took place. In DargonZine, anything which
sees print becomes "canon", and cannot later be changed.
It should be apparent that a writer who borrows characters or
storylines would need to do some research in order to ascertain exactly
what is and is not printed canon, so that he can portray people and
events in a manner consistent with previous depictions. In the case of
"Quadrille", which recycled at least three storylines and a large number
of existing characters, that research task was immense. In fact, the
Online Glossary was created primarily as a response to our writers' need
for tools to manage and sift through the ever-increasing morass of
printed stories.
Beyond simple adherence to previously-printed details, a writer who
borrows characters or storylines from another writer has a moral
obligation to respect the original creator's intentions. If the creator
is still an active participant in the Dargon Project, ascertaining the
owner's intentions and obtaining permission to use a character may be as
simple as a brief exchange of email. However, when a writer leaves the
project, one has to extrapolate their intent from the materials at hand.
One of Alan's early decisions was to take Ariel's story in a very
different direction than it had been going. Although his story departed
radically from where Becki might have taken it, Alan expressly retained
her presumed intention to have the heroine come through her trial
relatively unscathed.
Finally, existing characters usually come with existing
relationships and entanglements. In Quadrille, Alan borrowed a few
characters to play key roles in his story. Yet he very soon discovered
that those characters were already involved in other storylines which he
would, to some extent, have to portray in "Quadrille". As he included
partial portrayals of those tangential storylines, he also wound up
bringing in additional characters from those stories, who brought along
additional entanglements and further research requirements. Alan found
himself having to deal with a continually expanding number of peripheral
characters and plots in "Quadrille" which spiraled outward from his
central tale.
In the end, "Quadrille" stands as an extensive example of the
interrelatedness of all Dargon-based stories. Furthermore, it is proof
that one can write a story that both integrates the creations of
multiple writers, and is a great read. It does an exemplary job of
integrating multiple storylines and borrowing other writers' characters,
yet is also an example of how much work it can take to do so.
And, believe it or not, during the year it has taken to print
"Quadrille", Alan has been busy researching and writing his next story,
which continues the exploits of Mouse of Kervale. He tells me that it is
nearly halfway written, and may wind up being just as long as
"Quadrille"...
But as editor, I'm used to getting those kinds of threats all the
time!